Make sure you read part 1. In part 2 of his smallsword manual, McArthur provides a further 20 lessons on more advanced concepts, covering 'compound parries', various disengagements, feints, and other actions. Beware! Part 2 covers a few techniques, and contains well over 100 exercises by which to practice them! This should give the impression that the advanced use of smallsword resides in the tactical use of feints, disengages and the like. I've rewritten most of the exercises to be more easily to follow (but I may have made mistakes, so you will need to adjust if an exercise isn't working).
Lesson I. Of the salute in carte and tierce, and of the ornamental parades and thrusts of tierce and carte, sometimes called ‘thrust at the wall’
This lesson covers a variety of things, including how to perform a proper salute to your fencing partner, which I will not bother covering. It looks something like this:
Next, McArthur suggests that frequent practice with a partner, making simple thrusts and parries in Carte and Tierce, and practicing your lunges - thrusting against a wall if possible - are useful to build skill and grace.
Lesson II. Of the round parade in carte and tierce
'All round parades are compounds of the simple ones, and are performed on circles of the like magnitudes [I.e. 6 inches or so in diameter]. The round parade in carte is esteemed a most essential parade, when engaged on the guard of carte. It baffles a variety of thrusts, throws off with ease the disengagements over the arm, feints one, two, cuts over the point, etc'
The round parry is done as follows:
If you are engaged with your opponent in Carte and your opponent disengages under the blade to the outside (to thrust Tierce or Carte over the arm), you follow by making your own disengagement under their sword and then push their blade back to the inside.
If you are engaged with your opponent in Tierce and your opponent disengages under the blade to the inside to thrust Carte, you follow by making your own disengagement under their sword and then push their blade back to the outside.
In short, it is a parry of Carte or Tierce, but preceded by a disengage under their blade first. This creates a circle with your point of around 6 inches in diameter; for a right-handed fencer, the round Carte parry is made by circling your point counterclockwise, and clockwise for a round Tierce parry. (Interestingly, this means that a thrust can be parried with either a simple parry in Carte or a round Tierce parry, or if normally parried in simple Tierce can also be parried with a round Carte parry.)
This video gives you an idea of how round parries are done:
It is a counter to someone who feints (as the feint is usually made with two disengagements, the second disengagement is made when you try to parry the feinted thrust with a simple parry; the round parry counters this).
Lesson III. Of the circle parade, and of the round parade in octave
The circle parry is made by forming a semi-circle parry, and then bringing the pointing up a little and doing it again. It is said to be good against doubles, which I believe means double disengages (i.e. someone disengages to the left and then back to the right). For a right-handed fencer, the circular parry is made by moving the tip in a circle clockwise.
The round Octave is the opposite, moving the tip in a counterclockwise motion, again tracing a circle with the point.
AB, inclination and direction of blade and point in the simple parade of semicircle.
CB, inclination and direction of blade and point, in covering yourself inwards, and forming completely the circle parade.
DB, inclination and direction of blade and point, in forming completely the round parade in octave.
BFE, course of the point in the circle parade.
BEF, course of the point in forming the round parade of octave.
Lesson IV. Of the round parades in prime and seconde
'These two round parades are rather awkward in execution, and of little use to a fencer, that can execute the others with any degree of judgement; however, for method’s sake, I shall say something of them.'
So basically, these are more or less the same as the circular parry and round Octave, but with the hand in supination. In Prime, you make a circle with the point clockwise, and in seconde you make a circle counterclockwise.
'Remark. In preference to these two round parades, I would advise, if your adversary counter disengages in prime, immediately to form your parade of seconde, and if he counter disengages in seconde, form your simple parade of prime, using alternately these two simple parades.' McArthur doesn't like the round parries of Prime and Seconde.
AB, inclination of blade and point, in the parade of prime.
CB inclination of bale and point , in forming the opposition and complete round parade in prime.
BGF, the course of the point, in forming the round parade in prime.
AD, inclination and direction of blade and point in the parade of seconde.
ED, inclination and direction thereof, and descent of the hand in forming the round parade and opposition in seconde.
DHI, the course of the point in forming said parade.
Lesson V. Of the counter disengagements of carte and tierce, and natural thrusts
Counter disengagements are disengagements made over the arm (whereas simple disengagement are made under the arm). They are made immediately following a simple disengagement by the opponent (i.e. they disengage under, you disengage over), and are made to defeat the opponent's round parry by disengaging the point of your blade over their parry, so that you come back down on the other side, from where you can thrust.
Lesson VI. Of the counter disengagements in semicircle and octave, and natural thrusts
This is the same as above, except you are in Low Carte or Octave, and you disengage over their parry and thrust in Octave or Low Carte.
Lesson VII. Of the counter disengagements in prime and seconde, and natural thrusts
This is the same as above, expect you are in Prime or Seconde, and you disengage over their parry and thrust in Seconde or Prime.
Lesson VIII. Useful practical lesson on the round parades and the thrusts of carte and tierce
McArthur provides a drill to practice round parries:
Exercise 1:
You: Engage in Carte, disengage and thrust Carte over the arm
Partner: Round Carte parry, disengage and thrust Carte over the arm
You: Parry it with round Carte, disengage and thrust Carte over the arm, etc.
Partner: Round Carte parry, disengage and thrust Carte over the arm. Repeat
Always make your full lunge with the thrusts, and recover completely to guard, while forming the round parries. Make your movements very slow and exact in the beginning, gradually quickening them as much as possible.
Exercise 2:
You: Engage in Tierce, disengage and thrust Carte
Partner: Round Tierce parry, disengage and thrust Carte
You: Parry it with round Tierce, disengage and thrust Carte
Partner: Round Tierce parry, disengage and thrust Carte Repeat
'This lesson should be frequently exercised, as it contributes greatly in making you acquire quickness, firmness, and execution in disengaging, lunging, recovering, and round parrying.'
If you haven't guessed it by now, round parries and disengages are similar actions.
Lesson IX. Of the practical variations on the round parades and thrusts of carte and tierce
McArthur provides a bunch of drills:
1.
You: Engage carte; disengage and thrust Carte over the arm.
Partner: Round Carte parry and return thrust of Carte.
2.
You: Engage carte; disengage and thrust Carte over the arm.
Partner: Round Carte parry, disengage and return thrust of Carte over the arm.
3.
You: Engage carte; disengage and thrust Carte over the arm.
Partner: Round Carte parry, disengage and return thrust of Carte over the arm.
You: Parry round Carte, and return thrust in Carte.
Partner: Parry simple Carte, disengage and return thrust Carte over the arm.
4.
You: Engage Tierce; disengage and thrust Carte.
Partner: Round Tierce parry, return thrust of Tierce.
5.
You: Engage Tierce; disengage and thrust Carte.
Partner: Round Tierce parry, disengage and return thrust of Carte.
6.
You: Engage Tierce; disengage and thrust Carte.
Partner: Round Tierce parry, disengage and return thrust of Carte.
You: Round parry of Tierce, return thrust in Tierce.
Partner: Simple Tierce parry, disengage and thrust Carte.
7.
You: Engage Carte; disengage over the arm.
Partner: Round Carte parry.
You: Counter disengage.
Partner: Disengage and thrust.
8.
You: Engage Carte; counter disengage.
Partner: Simple tierce parry.
You: Disengage and thrust Carte.
9.
You: Engage Carte; counter disengage.
Partner: Round Carte parry.
You: Disengage.
Partner: Round Tierce parry, then thrust.
(The following are getting a bit complicated for me, so I will write them out later)
10th On the engagement of tierce, I disengage to carte inside, which parry by the round parade in tierce; then deliver me a return of the counter disengaged thrust of carte inside (see Part 2 lesson 5).
11th On the engagement of tierce, counter disengage, or double to carte inside, while I, in place of forming a second round parade in tierce, form simple carte; then quickly disengage, and thrust carte over the arm.
12th On the engagement of tierce, I counter disengage, while you parry with the round parade of tierce; and in order to baffle completely all my disengagements, you may form the round parade of carte immediately after the round parade of tierce.'
Lesson X. Of the practical variations on the round parades and thrusts of semicircle and octave
And some more:
1.
You: Engage Carte or Tierce; Thrust in Seconde.
Partner: Parry in Semi-Circle, then counter-disengage and thrust Octave
2.
You: Engage Carte; Counter-disengage and thrust Octave.
Partner: Parry with Circle, then thrust low Carte.
3.
You: Engage Carte; Counter-disengage and go as if to thrust Octave.
Partner: Parry with Octave.
You: Counter disengage.
Partner: Round Octave parry, thrust Octave.
4.
You: Engage Carte; Counter-disengage into semi-circle (low carte), or to Octave.
Partner: Attempt to parry with Circle.
You: Double your disengage, and thrust Octave.
5.
You: Engage Carte; Counter-disengage.
Partner: Attempt to parry with Circle.
You: Counter-disengage again, as if to thrust Octave.
Partner: Stop the disengage with a simple Octave parry, and thrust Octave.
6.
You: Engage Carte; Counter-disengage.
Partner: Parry semi-circle or Octave, then disengage over arm, as if intending to thrust Carte. But then counter disengage and thrust Octave.
7.
You: Engage Tierce. Thrust Octave or Low Carte.
Partner: Parry with Octave. Counter-disengage and thrust Low Carte.
8.
You: Engage Tierce. Counter-disengage and thrust Low Carte.
Partner: Round Octave parry, and thrust Octave.
9.
You: Engage Tierce. Counter-disengage and thrust Low Carte.
Partner: Simple Octave parry, then semi-circle parry. Counter-disengage and thrust Octave.
10.
You: Engage Tierce. Counter-disengage.
Partner: Round Octave parry.
You: Disengage again.
Partner: Semi-circle parry, disengage over the arm, and thrust Octave.
11.
You: Engage Tierce. Counter-disengage.
Partner: Round Octave parry.
You: Disengage again.
Partner: Semi-circle parry.
You: Disengage again and thrust Octave.
12.
You: Engage Tierce. Counter-disengage.
Partner: Simple Octave parry, then Semi-Circle parry.
You: Counter-disengage.
Partner: Round Octave parry; Octave thrust.
Lesson XI. Of the practical variations on the round parades and thrusts of prime and seconde
And more!
1.
You: Engage Tierce. Advance within measure and force upon blade.
Partner: Prime parry.
You: Counter-disengage and thrust Seconde.
2.
You: Engage Tierce. Advance within measure and force upon blade.
Partner: Prime parry.
You: Counter-disengage and thrust Seconde.
Partner: Round Prime parry, and thrust Prime.
3.
You: Engage Tierce. Advance within measure and force upon blade.
Partner: Prime parry.
You: Counter-disengage and thrust Seconde.
Partner: Parry Seconde, and thrust Seconde.
4.
You: Engage Tierce. Counter-disengage.
Partner: Round Prime parry.
You: Disengage again.
Partner: Parry simple Seconde.
5.
You: Engage Carte. Parry Seconde.
Partner: Counter-disengage, thrust Prime.
6.
You: Engage Carte. Drop to seconde.
Partner: Counter-disengage.
You: Round Seconde parry, thrust Seconde.
7.
You: Engage Carte. Counter-disengage.
Partner: Parry Simple Seconde and then Prime, disengage and thrust Seconde.
8.
You: Engage Carte. Drop to Seconde.
Partner: Disengage.
You: Seconde parry.
Partner: Double disengage and thrust Seconde.
'9th On the engagement of carte, I counter disengage; follow my blade by the round parade of seconde; if I attempt to double, baffle me, by forming your simple parade in prime.
10th On the engagement of carte, I counter disengage and double; follow my blade closely, by forming or doubling the round parade of seconde; then, as I recover, counter disengage and thrust prime, by making a full longe.
11th On the engagement of carte, I counter disengage; answer my movements by the simple parades of seconde and prime; I cause you to lose the feel of my blade by disengaging again; follow it by the round parade in prime. Or, in place of this round parade, form your simple parade of seconde, and deliver me a thrust in return.
12th On the engagement of carte, force upon my blade; if I do not disengage, I will naturally oppose it a little; then drop your point under my wrist, and make a feint, as if you intended to thrust seconde; if I come to parry it with the simple parade of seconde, immediately counter disengage, and deliver your thrust in prime.'
Lesson XII. Of the different feints
Feints are strategic maneuvers used in fencing to create openings in your opponent's defenses. They involve deceptive movements to mislead the adversary.
Simple Feints (One, Two): These involve two separate disengagements, either from the engagement of carte or tierce. For instance, when engaged in carte, you first disengage closely to tierce, then quickly return to carte to deliver the thrust. Similarly, on the engagement of tierce, disengage first to carte, then back to tierce, delivering the thrust of carte over the arm.
Flanconnade Feints: When engaged in Carte, Feint flanconnade-thrust carte inside, is executed by binding your opponent's blade slightly as if intending to thrust flanconnade, then deceiving them by thrusting carte inside.
Likewise, when engaged in Tierce, feint flanconnade-thrust carte over the arm, involves dropping the point and reversing the nails as if for the thrust seconde, then quickly delivering the thrust of carte over the arm.
One, Two, Three Feints: These involve three separate disengagements, either from the engagement of carte or tierce.
For example, on the engagement of carte, mark feint one, two, to prompt your opponent's simple parade of carte, then execute the third disengagement by thrusting carte over the arm.
Similarly, on the engagement of tierce, disengage three times and deliver the thrust in carte inside.
It's crucial to execute these disengagements swiftly using wrist motion, keeping the sword flexible in your hand for optimal effectiveness.
While you can feint as many times as you'd like, most fencing master's I've read recommend no more than three feints, otherwise your opponent will counter-time you (i.e. thrust you while you are feinting).
Lesson XIII. Of the cuts over the point, thrust of the wrist, return of the wrist, and return on the extension, etc
Cut over the point
The cut over the point is just a disengage made over the blade, e.g. as they parry Carte you disengage over and thrust in Carte over the arm.
Thrust of the wrist
Thrust of the wrist is basically when you have lunged at your opponent with a thrust, if they are slow to make a return thrust, you disengage under or over their blade and make a second thrust at them from your already extended position using just the motion of the wrist.
Return of the wrist
Return of the wrist is basically when, after your opponent has lunged and made a thrust at you, after you parry it (if they are slow to recover from the lunge) you return a thrust at them with a motion of the wrist only (i.e. no lunge required, as they are so close to you). The return on extension is the same thing.
Lesson XIV. Of appels or beats with the foot, beats on the blade, and glizades
Appels (beat of the foot)
Appels are beats of the foot on the ground, made to encourage your opponent to think you are making a thrust. They are part of the feint.
Beat
The Beat on the blade is where you beat their blade aside and then thrust (or feint a thrust).
Glizade
A glizade is where, starting with the strong of your blade on the weak of theirs, you forcefully slide your blade down theirs and then thrust. This has the effect of moving their blade aside.
Lesson XV. Of the time thrust, and practical variations thereon
'The time thrust is performed by instantaneously seizing the time, when you find that your adversary is awkward and dilatory in his guards, parries, feints, and thrusts. Formerly this thrust was looked upon as hazardous to attempt in serious affairs, and only used as an ornamental thrust in the exercise of lessons with foils: but now it is universally introduced into academies or schools for fencing; and practised in common with other useful thrusts.
I must confess, that to execute this thrust with nicety, requires a quick eye, a susceptible hand, a volatile movement, and just position. But when these requisites are attained or attended to, there can be no more hazard or difficulty in putting this excellent thrust in certain execution, than any other used in fencing.
If in attempting to deliver this thrust, when an opportunity offers, you cover yourself well, by forming a gradual and strong opposition to your adversary’s blade; you can be in no danger of exposing yourself to an interchanged thrust. It is from the erroneous principles generally taught by masters, that danger may seem to arise in executing the time thrust, and not from the thrust itself, which is founded upon the most easy and simple principles in nature, and is liable to many practical variations; the most useful are as follows:'
The time thrust (or counter thrust, counter time, etc.) is quite simply a thrust made while your opponent is doing something else, usually while they are feinting, disengaging, or thrusting. McArthur provides 12 examples to practice it, the principles are summarised here:
Opponent's Mistake: Capitalize on your opponent's mistakes or openings, such as awkward disengagements or improper guard positioning.
Timing and Opportunity: Seize the right timing and opportunity, especially when your opponent's actions are telegraphed or when they make wide movements or feints.
Defensive Maneuvers: Use counter thrusts defensively to respond to your opponent's attempts to disarm you or force upon your blade.
Adaptability: Be adaptable to various engagements and situations, such as retreating or advancing, and adjust your counter thrusts accordingly.
Technique and Precision: Execute counter thrusts with proper technique, precision, and power, ensuring a strong opposition against your opponent's blade when necessary.
Anticipation: Anticipate your opponent's actions, such as forming parries or making specific offensive movements, to effectively counter their attacks.
Control and Cover: Maintain control of the bout while ensuring adequate cover and protection during your counter thrusts.
Time thrust exercises:
1.
You: Engage in Carte.
Partner: Disengages awkwardly to Tierce.
You: At same time, disengage to Carte and thrust.
2.
You: Engage in Tierce.
Partner: Disengages awkwardly to Carte.
You: At same time, disengage to Tierce and thrust Carte over the arm.
3.
You: Engage Carte.
Partner: Holds Carte guard too low.
You: Thrust a Carte.
4.
You: Engage Tierce.
Partner: Holds Tierce guard too low.
You: Thrust a Tierce or Carte over the arm.
5.
You: Engage Carte or Tierce. Feint once, then twice with disengagements.
Partner: Thrust during my second feint.
6.
You: Engage Carte. Disengage and beat their blade in Tierce and attempt to disarm them.
Partner: Disengage and thrust in Carte.
7.
You: Engage Carte, then retreat.
Partner: Advance and disengage, then force blade.
You: Instantly disengage and thrust in Carte over the arm.
8.
You: Engage Tierce, then retreat.
Partner: Advance and disengage, then force blade.
You: Instantly disengage and thrust in Carte.
9.
You: Engage Carte, then disengage.
Partner: Round parry of Carte.
You: Thrust in Carte over the arm.
10.
You: Engage Tierce, then disengage.
Partner: Round parry of Tierce.
You: Thrust in Carte.
11.
You: Engage Carte, thrust low carte.
Partner: Parry in Octave, and thrust.
12.
You: Engage Carte, then cut over point.
Partner: Disengage and deliver a thrust.
Lesson XVI. Of the practical variations on the different feints
Engage in carte, feint one, two, then thrust Carte inside.
Engage in tierce, feint one, two, then thrust over the arm.
Engage in carte, feint over the arm, then thrust low carte.
Engage in carte, feint over the arm, reverse wrist, then thrust seconde.
Engage in carte, feint in flanconnade, then thrust Carte inside.
Engage in carte, feint flanconnade, disengage, then thrust Carte over the arm.
Engage in carte, feint one, two, then thrust flanconnade.
Engage in tierce, feint seconde, reverse wrist, then thrust Carte over the arm.
Engage in tierce, feint seconde, then thrust Carte inside.
Engage in carte, counter feint one, two with round Carte parry, then counter disengage for thrust Carte over the arm.
Engage in carte, counter feint with semicircle parry, then counter disengage for thrust in octave.
Engage in tierce, counter feint one, two with round Tierce parry, then counter disengage for thrust Carte inside.
Engage in tierce, counter feint one, two with parry in octave, then counter disengage for low Carte thrust.
Engage in carte, if I use simple parries, feint one, two, three with separate disengagements, then thrust Carte over the arm.
Engage in tierce, feint one, two, three, then thrust Carte inside.
Engage in carte, feint one, two, three, then thrust in octave instead of Carte over the arm.
Engage in tierce, feint one, two, three, then thrust low Carte.
Engage in carte, feint Carte over the arm, then feint seconde; if parried with semicircle, counter disengage, then thrust seconde.
Lesson XVII. Of the practical variations on the cuts over the point, etc
Engage in carte, assuming my guard is low and point high; execute a cut over the point, extend, then thrust carte over the arm.
Engage in carte, cut over the point; if met with a simple parry, disengage, and thrust carte inside.
Engage in carte, cut over the point twice, then thrust carte inside.
Engage in tierce, my hand low and point high; execute a cut over the point, then thrust carte inside.
Engage in tierce, cut over the point twice, then thrust over the arm.
Engage in tierce, cut over the point twice, then disengage and thrust carte inside.
Engage in carte, cut over the point, feint one, two, then thrust over the arm.
Engage in tierce, cut over the point, feint one, two, then thrust carte inside.
Engage in carte, cut over the point; if countered with a round Carte parry, immediately counter disengage and thrust carte over the arm.
Engage in tierce, cut over the point; if met with a round parade in tierce, counter disengage, and thrust carte inside.
Engage in carte, cut over the point; if countered with a simple parry, disengage under the wrist, then thrust in octave.
Engage in tierce, cut over the point; if countered with a simple carte parry, lower your point under the wrist, and thrust low carte.
Lesson XVIII. Of the practical variations on the thrust of the wrist, thrust of the extension, etc
Engage in carte, disengage to tierce, and thrust carte over the arm. If the opponent defends with a simple tierce and is slow, counter with a thrust in seconde using the wrist as you recover.
Engage in tierce, disengage and thrust carte. If the opponent defends with a simple carte and is slow, counter with a thrust in low carte using the wrist as you recover.
Engage in carte, disengage and thrust carte over the arm. If the opponent defends with semicircle and is slow, disengage over their arm as you recover, and thrust in octave.
Engage in tierce, disengage and thrust carte inside or low. If the opponent defends with octave and is slow, disengage over their arm as you recover, and thrust in low carte using the wrist.
Engage in carte, disengage and thrust seconde, then counter disengage and thrust prime.
Engage in tierce, force upon the opponent's blade, disengage and thrust low carte. If they defend with prime and are slow, deliver the thrust in seconde using the wrist as you recover.
Engage in carte, force upon the opponent's blade, then thrust over the arm. Oppose with a strong tierce, then quickly thrust in tierce or seconde before they recover.
Engage in tierce, force upon the opponent's blade, then thrust carte inside. Defend strongly with carte, then thrust in carte before they recover.
Engage in carte, give openings. If the opponent attacks with feints, defend with carte, then counter with a quick thrust in low carte using the wrist.
Engage in tierce, give openings. If the opponent attacks with feints, defend with tierce, then counter with a thrust in seconde using the wrist.
Engage in carte, if the opponent attacks with low feints and thrusts, defend with a circular motion and counter with a thrust using the wrist before they recover.
Engage in tierce, if the opponent attacks with feints and thrusts low, defend with octave, and thrust towards their body with good form, touching them inevitably using the wrist.
Lesson XIX. Of the practical variations on appels, beats on the blade, and glizades
On the engagement of carte, perform an appel or beat with the right foot, simultaneously striking my blade, creating an opening to thrust carte straight home.
On the engagement of carte, perform an appel, beat my blade, then disengage and thrust carte over the arm.
On the engagement of tierce, perform an appel, beat my blade, and thrust tierce or carte over the arm.
On the engagement of tierce, perform an appel, beat my blade, then disengage and deliver a thrust in carte inside.
On the engagement of carte, perform an appel, disengage, and beat my blade in tierce; if there's an opening in tierce, seize it and deliver a straight thrust.
On the engagement of carte, perform an appel, disengage to tierce, and beat my blade; then disengage again and thrust carte inside.
On the engagement of tierce, perform your appel, disengage to carte by beating my blade, and thrust carte inside.
On the engagement of carte, perform your appel, execute feints one, two, and thrust carte inside.
On the engagement of carte, disengage and beat my blade, then execute feints one, two, and thrust carte over the arm.
On the engagement of carte, perform a glizade along my blade, forming your extension; if I don't defend, deliver a straight thrust in carte.
On the engagement of tierce, perform a glizade along my blade with the extension; if I don't defend, deliver a straight thrust in carte over the arm.
On the engagement of carte, perform a glizade, drop your point, and deliver a thrust in low carte.
On the engagement of tierce, perform a glizade, drop your point under my wrist, and deliver a thrust in octave.
On the engagement of carte, perform an appel and glizade, simultaneously disengage to tierce; if I use a round parade, disengage again and deliver the thrust over the arm.
On the engagement of tierce, perform an appel and glizade, disengage to carte inside; if I use a round parade in tierce, disengage a second time and thrust carte inside.
On the engagement of carte, perform an appel and glizade, execute feints one, two, and thrust carte inside.
On the engagement of carte, perform an appel and glizade, execute feints one, two, and deliver your thrust in low carte.
On the engagement of tierce, perform an appel and glizade, execute feints one, two, and thrust octave.
Lesson XX. General practical variations on favourite movements, and alternate parades, for exercising proficient
A bunch of additional exercises (over 50!) are provided by McArthur. I'm not sure how they are different to those that came before, but these seem to be McArthur's favorites.
On the engagement of carte, execute feints one, two, and thrust carte inside.
On the engagement of carte, execute feints one, two, three, and thrust carte over the arm.
On the engagement of carte, execute feint flanconnade, and thrust carte inside.
On the engagement of tierce, execute feints one, two, and thrust carte over the arm.
On the engagement of tierce, execute feints one, two, three, and thrust carte inside.
On the engagement of tierce, execute feint flanconnade, and thrust carte over the arm.
On the engagement of carte, disengage and thrust; if parried with a round parade of carte, deliver a straight thrust in return.
On the engagement of carte, disengage and thrust carte over the opponent's arm; if parried, deliver a disengaged thrust over the arm, then quickly thrust inside.
On the engagement of tierce, disengage and thrust; if parried with a round parade of tierce, return with a straight thrust in seconde.
On the engagement of tierce, disengage and thrust carte inside; if parried with a round parade of tierce, disengage again and counter with a thrust in seconde.
On the engagement of carte, disengage and form a round parade of carte; then drop under the opponent's wrist and thrust in low carte.
On the engagement of tierce, disengage and form a round parade of tierce; then drop under the opponent's wrist and thrust in octave.
On the engagement of carte, make an appel and glizade, then disengage and thrust carte over the arm.
On the engagement of tierce, make an appel and glizade, then thrust carte inside.
On the engagement of carte, lean heavily on the opponent's blade; disengage instantly and thrust carte over the arm.
On the engagement of tierce, press or lean heavily on the opponent's blade; disengage instantly and thrust carte inside.
On the engagement of carte, execute a wide disengagement to tierce; opponent should counter disengage and thrust carte inside.
On the engagement of tierce, opponent should disengage widely; counter disengage and deliver the thrust of carte over the arm.
On the engagement of carte, oppose corresponding motions by forming round parade of carte and parade of semicircle, then deliver a thrust in low carte.
On the engagement of carte, perform corresponding motions to opponent's round parade of carte and parade of semicircle, then deliver a straight thrust; if parried, disengage and thrust in octave.
On the engagement of carte, repeat previous movements, except deliver a thrust inside as opponent recovers.
On the engagement of tierce, oppose corresponding motions by forming round parade of tierce and simple parade of octave, then push octave.
On the engagement of tierce, perform corresponding motions while opponent forms round parade of tierce and simple parade of octave; counter with a thrust in low carte.
On the engagement of tierce, repeat previous movements, except deliver a thrust in seconde instead of low carte.
On the engagement of carte, oppose corresponding motions by forming simple parades of semicircle and octave, then return a thrust in octave.
On the engagement of carte, perform corresponding motions while opponent forms simple parades of semicircle and octave; counter with a thrust in octave.
On the engagement of tierce, oppose corresponding motions by forming simple parades of octave and semicircle, then thrust carte inside.
On the engagement of tierce, perform corresponding motions while opponent forms simple parades of octave and semicircle; counter with a thrust over the arm.
On the engagement of carte, oppose corresponding motions by doubling the round parade of carte, then return a straight thrust.
On the engagement of tierce, oppose corresponding motions by doubling the round parade of tierce, then thrust carte inside.
On the engagement of carte, oppose corresponding motions by forming a round parade of carte and simple parade of tierce, then deliver a thrust in seconde.
On the engagement of carte, perform corresponding motions while opponent forms a round parade of carte and simple parade of tierce; counter with a return thrust.
On the engagement of tierce, oppose corresponding motions by forming a round parade of tierce and simple parade of carte, then thrust carte inside.
On the engagement of tierce, perform corresponding motions while opponent forms a round parade of tierce and simple parade of carte; counter with a return thrust.
On the engagement of carte, oppose corresponding motions by forming a round parade of carte and simple parades of semicircle and tierce, then deliver a thrust of carte over the arm.
On the engagement of carte, perform corresponding motions while opponent forms a round parade of carte and simple parades of semicircle and tierce; counter with a return thrust.
On the engagement of carte, oppose corresponding motions by forming a round parade of carte and simple parades of semicircle and octave, then return a thrust in octave.
On the engagement of carte, perform corresponding motions while opponent forms a round parade of carte and simple parades of semicircle and octave; counter with a natural return.
On the engagement of tierce, oppose corresponding motions by forming a round parade of octave and simple parade of semicircle, then thrust in low carte.
On the engagement of tierce, perform corresponding motions while opponent forms a round parade of octave and simple parade of semicircle; counter with a return thrust.
On the engagement of carte, oppose corresponding motions by forming a round parade of carte and simple parades of semicircle and octave, then deliver a thrust in octave.
On the engagement of carte, perform corresponding motions while opponent forms a round parade of carte and simple parades of semicircle and octave; counter with a return thrust.
On the engagement of tierce, oppose corresponding motions by forming round parades of tierce and octave, then thrust in low carte.
On the engagement of tierce, perform corresponding motions while opponent forms round parades of tierce and octave; counter with a return thrust.
On the engagement of carte, oppose corresponding motions by doubling the round parade of carte, then deliver a straight returned thrust.
On the engagement of tierce, oppose corresponding motions by doubling the round parade of tierce, then disengage and thrust carte inside.
On the engagement of carte, oppose corresponding motions with the round parade of carte, simple parades of semicircle and tierce, then return a thrust in seconde.
On the engagement of carte, perform corresponding motions while opponent forms the round parade of carte, simple parades of semicircle and tierce; counter with a return thrust.
On the engagement of tierce, oppose corresponding motions with the round parade of tierce, simple parades of octave and carte, then deliver a thrust of carte inside.
On the same engagement, reverse the actions described in step 49. Then, parry the opponent's thrust and make a counterattack.
On the engagement of carte, counter the opponent's motions with your round parade of carte and simple parades of semicircle and octave. Then, deliver a thrust in octave.
On the engagement of tierce, counter the opponent's motions by forming your round parade of tierce, simple parades of octave and semicircle. Then, deliver a thrust in low carte.
On the engagement of carte, counter the opponent's motions with your round parade of carte and the circle parade. Then, deliver your most natural thrust in return.
On the engagement of tierce, counter the opponent's actions with your round parades of tierce and octave. Then, deliver a natural thrust in return.
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